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[OpenGL program对话窗体中使用openGL

Description: VC对话框程序实现openGL在对话窗体上画3D图像,并可以根据BMP图片绘制3D物体的背景。-VC Program openGL dialog box in the dialogue window painted 3D images, and BMP images can draw 3D objects on the background.
Platform: | Size: 34147 | Author: 王金营 | Hits:

[OpenGL programkongju

Description: opengl+*.bmp 纹理调用3伟做的模型旋转
Platform: | Size: 49048 | Author: xiaozhang | Hits:

[2D Graphicopengl显示bmp图片

Description: ………………………………………………
Platform: | Size: 247024 | Author: qianjing_pink@126.com | Hits:

[OpenGL program图形图像编程

Description: 颜色拾取器 直接运行PickColor.exe。图像的淡入和淡出运行PictureFade.exe时,一定要将文件t1.bmp和t2.bmp拷贝到当前目录中。图像特技 运行Special.exe时,一定要将文件t1.bmp拷贝到当前目录中。不规则图形的动画技术 运行MovePicture.exe时,一定要将文件SHIP.bmp、SHIPMASK.bmp和BACKGROUND.bmp拷贝到当前目录中。OpenGL编程直接opengl.exe。-picking colors for direct operation PickColor.exe. The image fades and PictureFade.exe running out of time, it must document t1.bmp and t2.bmp copy of the current directory. Images run Special.exe stunt, it must document t1.bmp copy of the current directory. Irregular graphics animation technology MovePicture.exe run, it must document SHIP.bmp, SHIPMASK.bmp and BACKGROUND.bmp copy of the current directory. OpenGL programming directly opengl.exe.
Platform: | Size: 3951616 | Author: 冉杰 | Hits:

[OpenGL programthreedmesh

Description: 为了实现图像处理的需要,实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。 编译源代码时,必须把opengl32.lib glu32.lib链到工程中。 可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。 本代码在Windows2000下编译通过。-image processing in order to achieve the necessary two-dimensional realization of the three-dimensional images, then wrote the code, with the readers are interested in sharing. Image Access First bmp image files, two from the clipboard. The MFC code Calling OpenGL library functions to achieve the three-dimensional two-dimensional image display, image width, height and pixel brightness of the three-dimensional space x, z, y coordinates. Main initialization procedures, mapping, the release of resources and operation, the function of these documents OGL_MFCView.cpp achieve. OpenGL library initialization of the documents, the OnCreate, InitScene DrawScene function and the realization of the main initialization OpenGL runtime environment variables, 3D objects light, material, and as such introd
Platform: | Size: 105472 | Author: 周立 | Hits:

[OpenGL programOpenearth

Description: 用OpenGL实现展开地球的三维动画 打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后 为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp 程序使用说明 解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\VC98\Lib\目录下。 1.用VC6.0启动Openearth.dsw, 2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。 3. 用菜单Build\!Execute Openearth.exe项建立并运行Openearth.exe文件 4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。 直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \ VC98 \ Lib \ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object/Libray Module" e
Platform: | Size: 174080 | Author: 倪明 | Hits:

[OpenGL programResouseManager

Description: opengl材质管理,可以贴bmp格式的图片-opengl materials management, which can be attached bmp format photographs
Platform: | Size: 16384 | Author: 刘建新 | Hits:

[OpenGL programSimuCenter1

Description: SimuCenter是基于C++和OpenGL技术的仿真软件系统,采用前卫的模块组态方式编辑文档,在您的轻松点击之中,便可实现复杂系统的逼真仿真。该系统目前主要用于控制领域,可用于工业生产,航空,航海,天体运行等系统的仿真,也可作为CAI教学软件使用。 -SimuCenter is based on the C and OpenGL technology system simulation software, using cutting-edge module configuration to edit documents, in your easy click, complex systems can achieve the realistic simulation. The system is mainly used to control the area can be used for industrial production, aviation, navigation, and other celestial bodies operating system simulation, CAI also can be used as teaching software use.
Platform: | Size: 605184 | Author: 潘卫华 | Hits:

[OpenGL program20052111201507

Description: 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。 编译源代码时,必须把opengl32.lib glu32.lib链到工程中。 可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。
Platform: | Size: 108544 | Author: 杨秉岐 | Hits:

[OpenGL programloader

Description: 自己写的一个在opengl环境中加载3ds文件的类,很好用,但是3ds的贴图文件都应该是.bmp格式的才可以。
Platform: | Size: 8192 | Author: HMILY | Hits:

[OpenGL programimage

Description: VC++图形图像编程实例,BMP256,BMPDEMO,BMPDEMO2,DLGPAINT,DPLP,DRAWSHAPES,GDIDEMO,JPGGIF,MOUSEDRAW,OPENGLDEMO,OPENGLMOVIE-VC++ Graphics programming examples, BMP256, BMPDEMO, BMPDEMO2, DLGPAINT, DPLP, DRAWSHAPES, GDIDEMO, JPGGIF, MOUSEDRAW, OPENGLDEMO, OPENGLMOVIE
Platform: | Size: 349184 | Author: 123 | Hits:

[OpenGL programxingqiong

Description:
Platform: | Size: 518144 | Author: 秦胜伍 | Hits:

[Graph programbmp_to_rgn

Description: OpenGL高级编程与可视化系统开发(高级编程篇)的随书源码-4,学习OpenGL的好东西-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL -OpenGL high-level programming and visualization systems development (high-level programming chapter)-4 of the source with the book, learning OpenGL good things-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL
Platform: | Size: 171008 | Author: cai4476759 | Hits:

[OpenGL programreadbmp

Description:
Platform: | Size: 1024 | Author: 郑孝俊 | Hits:

[Otheropengl-fx-simple

Description: OpenGL simple FX with BMP.
Platform: | Size: 2048 | Author: Enox | Hits:

[OpenGL programOpenGLClipCap

Description: OpenGL为裁减面加盖 使用stencil buffer对模型进行加盖 对裁减面进行加盖的功能,网上例子不多,本例代码简单,很容易明白原理 使用glut,把相h, lib, dll都放到文件夹内,vs2003直接编译通过 操作方法: 鼠标左键旋转模型 鼠标右键移动平面 o键切换模型 s键可以把stencil buffer中内容存成bmp,有助于理解-opengl clip capping, use stencil buffer to add a cap for clip plane, simple, use glut, vs2003 compiled
Platform: | Size: 107520 | Author: larrow | Hits:

[Graph Recognizebmp_parser_

Description: this program reads data from a bmp file and shows the bitmap info and file header information s on a console window. it also reads the raw bitmap array. so you can use it on opengl or anywhere you need a bmp reader.-this program reads data from a bmp file and shows the bitmap info and file header information s on a console window. it also reads the raw bitmap array. so you can use it on opengl or anywhere you need a bmp reader.
Platform: | Size: 61440 | Author: me | Hits:

[OpenGL program2

Description: 抓取位图FileName的一部分,大小为WindowWidth,WindowHeight,并放在grab.bmp中-Crawl as part of the bitmap FileName, size WindowWidth, WindowHeight, and placed in grab.bmp
Platform: | Size: 1024 | Author: 胡胡 | Hits:

[Multimedia program3DShow

Description: 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。编译源代码时,必须把opengl32.lib glu32.lib链到工程中。 可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。本代码在Windows2000下编译通过。-I need to in order to image processing and would like to achieve the two-dimensional images of three-dimensional display, so to write this code, and hope that readers who are interested in this share. Bmp image to obtain one image file, two are from the clipboard. The MFC code to call OpenGL library functions to achieve the two-dimensional images of three-dimensional display, the image width, height, and pixel brightness were three-dimensional space, x, z, y coordinates. Main initialization procedure, mapping, resource release and operation of some of these features implemented in the OGL_MFCView.cpp file. OpenGL library is initialized in the file OnCreate, InitScene and DrawScene function was achieved primarily to initialize OpenGL runtime environment variables, three-dimensional objects, light, materials, etc., due to introduce the document to initialize OpenGL library a lot of , where I will not say much, and interested readers can refer to the related documents. The DrawScene funct
Platform: | Size: 105472 | Author: 325 | Hits:

[OpenGL programsnowman99

Description: 利用opengl绘制的圣诞雪人,采用bmp纹理技术,和aux库函数实现绘制,是学习opengl的好资料-Use opengl draw a Christmas snowman, using bmp texture techniques, and aux library functions to achieve rendering, a good information to learn opengl
Platform: | Size: 541696 | Author: 申文涛 | Hits:
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